THE PLAYBOOK · DP2SX
Play Sokoban with the rules at hand
Make Sokoban your next activity in the game library. Push every crate onto a target. Use the example below to understand a decision. Identify the playing area and the controls you need. Choose a clear next step rather than rushing through the instructions.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
One thing to notice as you play
Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Notice the feedback after each input.
Your goal
Push every crate onto a target. An attractive position is not enough unless the goal is met. Keep the controls in easy reach.
How a round unfolds
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Keyboard and screen controls
Arrow keys or direction buttons. Keep the playing area visible while using these controls. A new-round button replaces the current round.
Work through an example
A crate in a non-target corner cannot be recovered by pulling. Compare this with the rule that governs the move. Check the stated objective.
Keep this in mind
Consider the player’s access behind crates. Take a moment to reassess the position before continuing. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.
Read these answers for extra help
As a new player, what is the goal of Sokoban?
Push every crate onto a target.
When I return, how do I control Sokoban?
Keep this in mind: Arrow keys or direction buttons.
While reading the Guide, what example helps explain Sokoban?
Here is the relevant explanation: A crate in a non-target corner cannot be recovered by pulling.
For this browser game, what should I watch out for in Sokoban?
Here is the relevant explanation: Consider the player’s access behind crates.
When I return, what format does Sokoban offer?
The key detail is this: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Before I begin, which play mode does Sokoban use?
The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.